Do not run the add-on peds editor. Instead, do it manually by pasting this block of code below to your ap_m.xml file. 
To give you a better idea how to edit ap_m.xml files, watch this video: https://www.youtube.com/watch?v=yCy6hVJai3Y&t=191s - Watch from 3:11 to 4:22.

<Item>
	<Name>Nc_Pepe_CS</Name>
	<PropsName>Nc_Pepe_p</PropsName>
	<ClipDictionaryName>move_characters@jimmy@core@</ClipDictionaryName>
	<BlendShapeFileName>null</BlendShapeFileName>
	<ExpressionSetName />
	<ExpressionDictionaryName>Nc_Pepe_CS</ExpressionDictionaryName>
	<ExpressionName>Nc_Pepe_CS</ExpressionName>
	<Pedtype>CIVMALE</Pedtype>
	<MovementClipSet>move_chubby</MovementClipSet>
	<StrafeClipSet>move_ped_strafing</StrafeClipSet>
	<MovementToStrafeClipSet>move_ped_to_strafe</MovementToStrafeClipSet>
	<InjuredStrafeClipSet>move_strafe_injured</InjuredStrafeClipSet>
	<FullBodyDamageClipSet>dam_ko</FullBodyDamageClipSet>
	<AdditiveDamageClipSet>dam_ad</AdditiveDamageClipSet>
	<DefaultGestureClipSet>ANIM_GROUP_GESTURE_M_GENERIC</DefaultGestureClipSet>
	<FacialClipsetGroupName>facial_clipset_group_p_m_two</FacialClipsetGroupName>
	<DefaultVisemeClipSet>ANIM_GROUP_VISEMES_M_LO</DefaultVisemeClipSet>
	<SidestepClipSet>CLIP_SET_ID_INVALID</SidestepClipSet>
	<PoseMatcherName>Male</PoseMatcherName>
	<PoseMatcherProneName>Male_prone</PoseMatcherProneName>
	<GetupSetHash>NMBS_SLOW_GETUPS</GetupSetHash>
	<CreatureMetadataName>mp_creaturemetadata</CreatureMetadataName>
	<DecisionMakerName>DEFAULT</DecisionMakerName>
	<MotionTaskDataSetName>STANDARD_PED</MotionTaskDataSetName>
	<DefaultTaskDataSetName>STANDARD_PED</DefaultTaskDataSetName>
	<PedCapsuleName>STANDARD_FEMALE</PedCapsuleName>
	<PedLayoutName/>
	<PedComponentSetName/>
	<PedComponentClothName/>
	<PedIKSettingsName/>
	<TaskDataName/>
	<IsStreamedGfx value="false"/>
	<AmbulanceShouldRespondTo value="true"/>
	<CanRideBikeWithNoHelmet value="false"/>
	<CanSpawnInCar value="true"/>
	<IsHeadBlendPed value="false"/>
	<bOnlyBulkyItemVariations value="false"/>
	<RelationshipGroup>CIVMALE</RelationshipGroup>
	<NavCapabilitiesName>STANDARD_PED</NavCapabilitiesName>
	<PerceptionInfo>DEFAULT_PERCEPTION</PerceptionInfo>
	<DefaultBrawlingStyle>BS_AI</DefaultBrawlingStyle>
	<DefaultUnarmedWeapon>WEAPON_UNARMED</DefaultUnarmedWeapon>
	<Personality>Streamed_Male</Personality>
	<CombatInfo>DEFAULT</CombatInfo>
	<VfxInfoName>VFXPEDINFO_HUMAN_GENERIC</VfxInfoName>
	<AmbientClipsForFlee>FLEE</AmbientClipsForFlee>
	<Radio1>RADIO_GENRE_PUNK</Radio1>
	<Radio2>RADIO_GENRE_JAZZ</Radio2>
	<FUpOffset value="0.000000"/>
	<RUpOffset value="0.000000"/>
	<FFrontOffset value="0.000000"/>
	<RFrontOffset value="0.147000"/>
	<MinActivationImpulse value="20.000000"/>
	<Stubble value="0.000000"/>
	<HDDist value="3.000000"/>
	<TargetingThreatModifier value="1.000000"/>
	<KilledPerceptionRangeModifer value=" - 1.000000"/>
	<Sexiness>SF_JEER_AT_HOT_PED</Sexiness>
	<Age value="0"/>
	<MaxPassengersInCar value="0"/>
	<ExternallyDrivenDOFs/>
	<PedVoiceGroup>SILENT_PVG</PedVoiceGroup>
	<AnimalAudioObject/>
	<AbilityType>SAT_NONE</AbilityType>
	<ThermalBehaviour>TB_WARM</ThermalBehaviour>
	<SuperlodType>SLOD_HUMAN</SuperlodType>
	<ScenarioPopStreamingSlot>SCENARIO_POP_STREAMING_NORMAL</ScenarioPopStreamingSlot>
	<DefaultSpawningPreference>DSP_NORMAL</DefaultSpawningPreference>
	<DefaultRemoveRangeMultiplier value="1.000000"/>
	<AllowCloseSpawning value="false"/>
</Item>